User Guide¶ Installation Requirements Install with uv Install with pip Verifying GPU support Quick Start Basic usage CRS input formats GPU acceleration Zero-copy transforms Projected-to-projected transforms Supported Projections Projection table Using projections via EPSG codes Using projections without EPSG codes Datum shifting Known limitations vibeSpatial Integration The problem transform_buffers() API Integration with vibeSpatial’s coordinate buffers Caching the Transformer Inverse transforms Chained projection (projected → projected) Performance expectations Precision and GPU Behaviour I/O precision Compute precision modes Why auto always uses fp64 Double-single arithmetic Consumer vs datacenter GPUs API Reference Transformer Pipeline API Utility functions